Observing the Unobservable: Wargaming Cyber Deterrence
A study leveraging a new experimental wargame to solve challenges faced by nuclear deterrence analysts.
A study leveraging a new experimental wargame to solve challenges faced by nuclear deterrence analysts.
Making sense of hypersonic performance through open-source modelling.
A new report on using wargaming as a tool to analyze deception in the context of international security.
Prof. Andrew W. Reddie, Hiroyasu Akutsu, Ruby Booth, Rex Brynen, Scott DeJong, Stephen Downes-Martin, Richard Garber, Mark Howard, Alex Karasick
As commercial artificial intelligence models have become increasingly sophisticated, we need to build a discipline around red teaming tools, protocols, and red teamers themselves.
Leah Walker, Jake Hecla, Cara Marie Wagner, Prof. Andrew W. Reddie
A look into why war games are an increasingly important tool for generating synthetic data to study the complex issue of cyber conflict and escalation, allowing researchers to analyze how different factors influence decision-making in cyberspace despite a lack of real-world data.
Dr. Andrew Reddie (BRSL Faculty Director) and Dr. Bethany Goldblum discuss the utility of war-games, the analysis problem of traditional war-games, and the role that experimental war-games can play in adding analytical utility to the practice.
Bethany Goldblum, Prof. Andrew W. Reddie
Why cyber wargames have become a widely-used tool in cyberspace.
Prof. Andrew W. Reddie, Ruby E. Booth, Bethany L. Goldblum, Kiran Lakkaraju, Jason Reinhardt
How wargames can offer more data when looking to understand risks of nuclear modernization programs beyond theoretical discussions.
Prof. Andrew W. Reddie, Bethany L Goldblum